Animation Tests Scene
Mask and Power » Devlog
We are working on an animation test with both characters (Jonathan and João) to test rigging quality, control rig usage from Unreal's Mannequins, performance, shaders and etc.
This environment was made by Willen and Massari. They used Landscape tool, Spline tool (a procedural tool) to do the benches, fooliage to create grass and added some static meshes. Will did this brazilian's police car and still finishing some details
Mask and Power
Detective Vampire Game
Status | In development |
Authors | RAfael LimaRDP, massari, Daniel Rivers, WillenBernardi |
Genre | Role Playing |
Tags | 3D, Dark Fantasy, Detective, Gothic, Mystery, Narrative, Third Person, Unreal Engine, Vampire |
Languages | English, Portuguese (Brazil) |
More posts
- Mechanics and Systems UpdatesApr 11, 2023
- Lip Sync TestsApr 10, 2023
- Light Car ShaderApr 10, 2023
- Technical Details from Main CharacterApr 10, 2023
- Protagonist DetailsApr 10, 2023
- Game ProtagonistApr 10, 2023
- Police OfficerMar 17, 2023
- Game Proposal and First Game Engine TestsMar 17, 2023
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